Death, of itself, does not exist. When a living thing is too exhausted or too broken to sustain itself we call it “dead.” There is no quality that is “death” but rather when the quality of life is missing the lack is death.
Death by accident, animal attack or natural disaster is spiritually irrelevant. It is the intention of a person to kill another that is murder. The will to destroy self is just as bad. Even a justified slaying is horrible. The very connotation of people meaning to destroy people is severe beyond the mortality of mortal flesh.
I am a writer, artist and game designer. My favorite and usual genres are adventure and horror. Both are at their best when characters kill other characters. The violence is thrilling because it is action. The slaying is intense because of its connotations.
My work is violent but not for cheap thrills. My characters do not die in accidents or from animal attacks or natural disasters because my stories are all about people. The good and bad are only ever people doing good or bad. Personalities, not impersonal circumstances, tell my tales.
A story about violence being good or bad is propaganda. I would rather express than persuade. I would rather have fun than change the world.
Adventure is slapstick when tame. Horror is ridiculous when safe. Harmless is not intense. The consequence of death makes all the difference. Anything less is truly lesser.
My heroes slaughter baddies. My villains and monsters are murderers. My battles are fights to the death. My horrors are deadly serious. My themes are exciting. Enjoy.